Portfolio
PAGE ONE
My career in design and creative leadership has been one supported by my technical knowledge and a desire to understand the platform that design is being applied to, resulting in projects pushing originality and innovation.
Game Design
80s & early 90s home computer game design on 8 and 16 bit platforms. Design process included concept drawing and key framing through quality control and graphic efficiency management.
■ Traditional art skill execution
■ Efficiency in color swatch usage
■ Graphic sizing and file formatting
■ Project management
■ Animation and design optimization
■ Group leadership and development
Earth Worm Jim // 8 Bit Titles and animation
Earth Worm Jim // Concept drawings
Back To The Future 2 // C64 in game still
Jungle Book (Disney) // Gameboy in game still
Design with innovation
My time at IBM and the BBC provided valuable experience in the value of driving design creativity and innovation with an extensive understanding of connective technologies particularly with customer experiences.
■ Designing for emerging technologies
■ Ensuring quality and precision in design
■ Design innovation through processes
■ Broadcast graphic implementation
■ Full Customer experience management
■ International project presentations
Dresden Frauenkirche, Germany // Restoration appeal materials
Ford Galaxy Experience // Event touring Virtual Reality
Tomorrow’s World - BBC // First Virtual Studio with synced camera and 3D movement
Ename 974 project - Belgium government // Onsite live video and 3D interactive user experience
NEXT PAGE: Community, Lifestyle, Sustainability, Products, and Brand