Portfolio

PAGE ONE

My career in design and creative leadership has been one supported by my technical knowledge and a desire to understand the platform that design is being applied to, resulting in projects pushing originality and innovation.

Game Design

80s & early 90s home computer game design on 8 and 16 bit platforms. Design process included concept drawing and key framing through quality control and graphic efficiency management.

Traditional art skill execution

Efficiency in color swatch usage

Graphic sizing and file formatting

Project management

Animation and design optimization

Group leadership and development

Earth Worm Jim // 8 Bit Titles and animation

Earth Worm Jim // Concept drawings

Back To The Future 2 // C64 in game still

Jungle Book (Disney) // Gameboy in game still

Design with innovation

My time at IBM and the BBC provided valuable experience in the value of driving design creativity and innovation with an extensive understanding of connective technologies particularly with customer experiences.

■ Designing for emerging technologies

■ Ensuring quality and precision in design

■ Design innovation through processes

■ Broadcast graphic implementation

■ Full Customer experience management

■ International project presentations

Dresden Frauenkirche, Germany // Restoration appeal materials

Ford Galaxy Experience // Event touring Virtual Reality

Tomorrow’s World - BBC // First Virtual Studio with synced camera and 3D movement

Ename 974 project - Belgium government // Onsite live video and 3D interactive user experience

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